Configurable button bars let you put your most frequently used
commands in a single bar that can be docked at the top of your screen or on a floating
palette while the rest stay hidden in the menus.
FreeHand 8 lets you assign any menu command to any key. You can even import an entire
command set from your favorite illustration or page layout software. Illustrator hounds
who can't get used to FreeHand's Command-Y for Redo can switch to their familiar
Command-Shift-Z. If you can't beat 'em, emulate 'em!

FreeHand offers other innovations as well. Check out the new
Reshape Freeform drawing tool. This handy item lets you modify lines in a more direct way
than with the traditional B�zier handles. In the Push mode, the tool becomes a disk that
nudges curves this way and that. You can vary the size of the disk on the fly using the
arrow keys -- perfect for noodling with shapes and lines, getting them just so, or
roughing them up. The tool's Pull mode lets you grab a length of curve and pull it around
the page. Even artists already fluent in B�zier will find these intuitive tools useful
for drawing organic shapes and keeping vector graphics from being so darn smooth all the
time. FreeHand 8's fast redraw mode offers a speedy preview by greeking text and reducing
the number of steps in blends.

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Well, the big hoo-ha about FreeHand 8 is the new transparent-lens
fill. Transparently filled objects behave like pieces of translucent glass over the rest
of your artwork; in the Inspector panel you control the degree of opacity. Macromedia has
worked around the limits of PostScript to make transparency printable: it creates a new
"paste-inside" object at print time to represent overlapping areas, yet
transparent objects remain editable until print time. The end result: PostScript that
prints. However, since pasting inside duplicates the overlapping information, lens fills
can yield wickedly complex documents.
Other lens fills (which also appeared first in CorelDraw) allow an
object to tint, invert, lighten, darken, or magnify all the underlying objects (even
bitmaps). The magnify fill is handy for drawing realistic glass objects. The Snapshot
button, which freezes a lens's content even if you move or alter the artwork beneath it,
is great for doing infographics with visual call-outs. Because lens fills are
nondestructive and editable, they are a ton of fun to experiment with. I think that subtle
layers and wacky overlays will really open up new design possibilities.

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FreeHand has some great new Xtras (plug-in filters and operations
that add special effects). The Graphic Hose -- which will be familiar to anyone who has
used the Image Hose in MetaCreations Painter -- "sprays" a random or regular
series of objects, yielding effects not unlike those of Illustrator's Ink Pen. The Shadow
Xtra is great for creating soft-edged drop shadows. The Emboss tool offers a number of 3D
styles that simulate relief objects such as beveled or chiseled buttons and engraved text.
(I occasionally encountered low-memory warnings when using those effects, so be prepared
to allocate more than the minimum RAM.) Double-clicking on any nontext object instantly
brings up transform handles that let you scale, rotate, and move objects without once
visiting the toolbar.

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The power of editable text, as well as the ability to align,
distribute, and group objects, makes FreeHand a great environment for Web design. The
Web-safe 216-color palette can be imported into the color list, complete with hexadecimal
names. Rasterizing can be done right within FreeHand, or you can drag and drop (or cut and
paste) objects into Photoshop to convert them.
System
Requirements:
Pentium, 16MB (Windows
95) or 24MB (Windows NT) RAM
CD-ROM drive
30MB disk space